Robby Brosman

Seattle. Bikes, espresso, and small software.

Snailtown

A card game about slow ambition. Collect the districts of a small mossy town — the Compost Heap, the Puddle District, Mushroom Village, the Waterfront — and be the first snail to finish three of them. Charge tolls on the streets you own, plant a shrub and then a tree, and when someone comes for your habitat, hide in your shell.

Every card is drawn by hand: pen, marker, and watercolor, scanned in with the wobble left on. Play across the table on the same wi-fi, far away over the internet with a room code, or against the town snail. Games take about twenty minutes. No accounts, no ads, no timers.

Currently in testing on iOS and Android.


Support

Something broken, confusing, or just not slimy enough? Email robbitthehobbitt@gmail.com and I'll write back.

Common questions


Privacy

Last updated 6 August 2026.

Snailtown collects nothing about you. There are no accounts, no sign-in, no analytics, no advertising, no trackers, and no third-party SDKs gathering data. Nothing you do in the app is sold or shared, because nothing is collected.

What stays on your phone

Deleting the app deletes all of it. None of it leaves the device.

What travels between players

The names shown in a game are set by the app on each device. Room codes are random, temporary, and meaningless once the game ends.

Children

Snailtown is suitable for all ages and collects no personal information from anyone, including children.

Changes

If this ever changes, this page changes with it, and the date above moves. Questions: robbitthehobbitt@gmail.com.